Everything about Angle Of Reflection totally explained
Reflection is the change in direction of a
wave front at an between two different
media so that the wave front returns into the medium from which it originated. Common examples include the reflection of
light,
sound and water waves.
Law of reflection:
Angle of incidence = Angle of reflection
Reflections
Reflections may occur in a number of wave and particle phenomena; these include
acoustic (as in common
echos and underwater
sonar),
seismic waves in geologic structures, surface
waves in bodies of water, and various electromagnetic waves, most usefully from
VHF and higher radar frequencies, progressing upward through centimeter to millimeter-wavelength
radar and the various
light frequencies and (with special "grazing" mirrors, to
X-ray frequencies and beyond to
gamma rays.
Reflection of light
Reflection of light may be
specular (that is, mirror-like) or
diffuse (that is, not retaining the image, only the
energy) depending on the nature of the interface. Furthermore, if the interface is between dielectric-conductor or dielectric-dielectric media, the
phase of the reflected wave may or may not be inverted, respectively.
A
mirror provides the most common model for specular light reflection and consists of a glass sheet in front of a metallic coating where the reflection actually occurs. Reflection is enhanced in metals by suppression of wave propagation beyond their
skin depths. It is also possible for reflection to occur from the surface of
transparent media, such as
water or
glass.
In the diagram, a light ray
PO strikes a vertical mirror at point
O, and the reflected ray is
OQ. By projecting an imaginary line through point
O perpendicular to the mirror, known as the
normal, we can measure the
angle of incidence,
θi and the
angle of reflection,
θr. The
law of reflection states that
θi = θr, or in other words, the angle of incidence equals the angle of reflection.
In fact, reflection of light may occur whenever light travels from a medium of a given
refractive index into a medium with a different refractive index. In the most general case, a certain fraction of the light is reflected from the interface, and the remainder is
refracted. Solving
Maxwell's equations for a light ray striking a boundary allows the derivation of the
Fresnel equations, which can be used to predict how much of the light reflected, how much is refracted in a given situation.
Total internal reflection of light from a denser medium occurs if the angle of incidence is above the
critical angle.
Total internal reflection is used as a means of focussing waves that can't effectively be reflected by common means.
X-ray telescopes are constructed by creating a converging "tunnel" for the waves. As the waves interact at low angle with the surface of this tunnel they're reflected toward the focus point (or toward another interaction with the tunnel surface, eventually being directed to the a detector at the focus). A conventional reflector would be useless as the X-rays would simply pass through the intended reflector.
When light reflects off a material denser (with higher refractive index) than the external medium, it undergoes a 180° phase reversal. In contrast, a less dense, lower refractive index material will reflect light in phase. This is an important principle in the field of
thin-film optics.
Specular reflection at a curved surface forms an image which may be
magnified or demagnified;
curved mirrors have
optical power. Such mirrors may have surfaces that are
spherical or
parabolic.
Laws of regular reflection
If the reflecting surface is very smooth, the reflection of light that occurs is called specular or regular reflection. The laws of reflection are as follows:
- The incident ray, the reflected ray and the normal to the reflection surface at the point of the incidence lie in the same plane.
- The angle which the incident ray makes with the normal is equal to the angle which the reflected ray makes to the same normal.
Other types of reflection
Diffuse reflection
When light strikes a rough or granular surface, it bounces off in all directions due to the microscopic irregularities of the interface. Thus, an 'image' isn't formed. This is called
diffuse reflection. The exact form of the reflection depends on the structure of the surface. One common model for diffuse reflection is
Lambertian reflectance, in which the light is reflected with equal
luminance (in photometry) or
radiance (in radiometry) in all directions, as defined by
Lambert's cosine law.
Retroreflection
Some surfaces exhibit
retroreflection. The structure of these surfaces is such that light is returned in the direction from which it came. A simple retroreflector can be made by placing three ordinary mirrors mutually perpendicular to one another (a
corner reflector). The image produced is the inverse of one produced by a single mirror.
A surface can be made partially retroreflective by depositing a layer of tiny refractive spheres on it or by creating small pyramid like structures . In both cases internal reflection causes the light to be reflected back to where it originated. This is used to make traffic signs and automobile license plates reflect light mostly back in the direction from which it came. In this application perfect retroreflection isn't desired, since the light would then be directed back into the headlights of an oncoming car rather than to the driver's eyes.
Complex conjugate reflection
Light bounces exactly back in the direction from which it came due to a nonlinear optical process. In this type of reflection, not only the direction of the light is reversed, but the actual wavefronts are reversed as well. A conjugate reflector can be used to remove
aberrations from a beam by reflecting it and then passing the reflection through the aberrating optics a second time.
Neutron reflection
Materials that reflect
neutrons, for example
beryllium, are used in
nuclear reactors and
nuclear weapons. In the physical and biological sciences, the reflection of neutrons off atoms within a material is commonly used to determine its internal structures.
(External Link
)
Sound reflection
When a longitudinal
sound wave strikes a flat surface, sound is reflected in a coherent manner provided that the dimension of the reflective surface is large compared to the wavelength of the sound. Note that audible sound has a very wide frequency range (from 20 to about 17000 Hz), and thus a very wide range of wavelengths (from about 20 mm to 17 m). As a result, the overall nature of the reflection varies according to the texture and structure of the surface. For example, porous materials will absorb some energy, and rough materials (where rough is relative to the wavelength) tend to reflect in many directions — to scatter the energy, rather than to reflect it coherently. This leads into the field of
architectural acoustics, because the nature of these reflections is critical to the auditory feel of a space.
In the theory of exterior
noise mitigation, reflective surface size mildly detracts from the concept of a
noise barrier by reflecting some of the sound into the opposite direction.
Seismic reflection
Seismic waves produced by
earthquakes or other sources (such as
explosions) may be reflected by layers within the
Earth. Study of the deep reflections of waves generated by earthquakes has allowed
seismologists to determine the layered
structure of the Earth. Shallower reflections are used in
reflection seismology to study the Earth's
crust generally, and in particular to prospect for
petroleum and
natural gas deposits.
Quantum interpretation
Light waves incident on a material induce small oscillations of polarisation in the individual atoms, causing each atom to radiate a weak secondary wave (in all directions like a dipole antenna). All of these waves add up to specular reflection (following
Hero's equi-angular reflection law) and refraction.
Light–matter interaction in terms of photons is a topic of
quantum electrodynamics, and is described in detail by
Richard Feynman in his popular book
QED: The Strange Theory of Light and Matter.
Further Information
Get more info on 'Angle Of Reflection'.
|
External Link Exchanges
Do you know how hard it is to get a link from a large encyclopaedia? Well we're different and will prove it. To get a link from us just add the following HTML to your site on a relevant page:
<a href="http://reflection__physics.totallyexplained.com">Reflection (physics) Totally Explained</a>
Then simply click through this link from your web page. Our crawlers will verify your link, extract the title of your web page and instantly add a link back to it. If you like you can remove the words Totally Explained and embed the link in article text.
As long as your link remains in place, we'll keep our link to you right here. Please play fair - our crawlers are watching. Your site must be closely related to this one's topic. Any kind of spamming, dubious practises or removing the link will result in your link from us being dropped and, potentially, your whole site being banned. |